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Staff Product & UX Design Leader

Closing the
gap.

Most enterprise products struggle to serve the business and the user equally. I've spent 12 years focused on closing that gap.

12
Years in enterprise B2B
4+
Complex domains
Whiteboard sessions
0
Egos brought to the table

Human-Centered Design. Business-Driven Outcomes.

Enterprise SaaS Customer Communication Management

20 Years of On-Prem Complexity, Redesigned for the Cloud

A battle-tested on-premises CCM platform built over two decades for highly regulated industries needed to make the leap to SaaS — without losing the power that enterprise customers depended on. The challenge wasn't just modernizing the UI, it was rethinking how a deeply complex product could scale across multiple use cases without overwhelming the people using it every day.

Reduced navigation from 32 modules down to 8 — without removing a single core capability
Increased time to value by 50% through streamlined onboarding and consolidated workflows
Partnered across product, engineering, and enterprise customers to validate every structural decision before building
View Case Study
Biomedical Research Genomics & Procurement

A Purchasing Platform Built for Scientists, Not Procurement Teams

Genetics and genomics researchers needed a procurement experience that understood their domain — complex reagents, compliance requirements, and workflows that didn't map to traditional purchasing systems.

Embedded with research teams to learn the science before designing the solution
Built a domain model that bridged researcher language and procurement logic
Reduced order errors through contextual validation and smart defaults
Case Study Coming Soon
Aerospace Operations & Tracking

Making Sense of Complexity: An Aerospace Operations Dashboard

Operations analysts needed to monitor, track, and act on high-stakes data in real time. The existing system showed everything and communicated nothing. The work was as much about information architecture as it was about interface design.

Conducted cognitive walkthrough sessions with analysts to identify critical decision points
Introduced progressive disclosure to surface urgency without overwhelming operators
Designed a scalable component system that reduced future build time significantly
Case Study Coming Soon
Media & Advertising Sales Enablement

Designing for the Person Selling, Not Just the Person Buying

Advertising sales teams at a major sports media company needed tools that matched the speed and complexity of their deals. The challenge was designing for an internal user with high domain expertise and zero patience for friction.

Shadowed sales teams through live deal cycles to understand real workflow pressures
Streamlined proposal generation from a multi-hour process to under 30 minutes
Aligned product, sales ops, and engineering through a shared journey map
Case Study Coming Soon

I'm a Product and UX Designer who cares as much about what drives the business as what drives the user.

I've designed for clinicians, engineers, analysts, and operations teams. People who live inside complex tools all day and just need them to work. Good UX in these environments isn't about polish, it's about clarity. The challenge can often be earning and maintaining trust with engineers, product managers, and executives to actually fix the right things, and bringing those perspectives together is where I do some of my best work.

I've led design teams, built systems from scratch, and spent a lot of time in rooms where design didn't yet have a seat at the table. I worked to change that. But I've never stopped loving the craft, a good whiteboard session, a rapid prototype, the moment a complicated flow finally clicks into something clear.

What I bring goes beyond the work itself. I believe the goal was never to be right, it was always to help the team ship something that makes people better at their jobs. Some of my best work came from a PM challenging my assumptions or an engineer catching something I missed. That kind of honest collaboration is what I look for in a team.

Outside of work I'm usually outside with my family, hiking, on the water, anywhere without a screen. There's something about navigating the outdoors together that I never get tired of. It keeps me grounded in a way that quietly makes me better at everything else.

Product Strategy & Vision
Expert
User Research & Synthesis
Mixed Methods
Information Architecture
Complex B2B
Interaction & Rapid Prototyping
Complex B2B
Design Systems
Built from ScratchScaled
Cross-functional Leadership
EngPMExec
Workshop Facilitation & Co-creation
Remote & In-person
01
Understand the system before redesigning any part of it

Complex products fail when designers solve visible symptoms. I start with the business model, the user's mental model, and the gap between them. That context shapes every decision.

02
Clarity is the hardest form of craft

In enterprise B2B, polish is table stakes. The real work is making complicated things feel obvious — removing the friction people have stopped noticing because they've learned to work around it.

03
The best design decisions come from the room, not from one person

I've learned more from PMs challenging my assumptions and engineers pointing out what I missed than from any solo design session. Collaboration isn't a value — it's how good products get made.

04
Impact over credit, always

Getting it right matters more than being right. I'm not designing for my portfolio — I'm designing for the person who has to use this product to do their job every single day.

Let's build something
worth using.

If you're building something complex and need a designer who'll go all the way in, let's talk.

"An enterprise Product and UX Design Strategist who cares as much about what drives the business as what drives the user, partnering across teams to design complex B2B experiences where getting it right isn't about credit, it's about impact."